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Junio 01, 2005

videojuegos y patentes

goal.jpgUnited States Patent n. 6,604,008: A scoring method and system for determining points in a game. Goal-based points are determined as a function of a player achieving a goal set by the player that is not predefined by the game and are used to determine the player's status in the game, such as whether the player advances to a next level. Subjective style points are awarded if the player performs feats of style that are not necessary tasks of the game, depend upon the type of game, and may include sliding, spinning, jumping, blocking an opponent, passing an opponent, and avoiding obstacles. Objective skill points may be combined with subjective style points and goal-based points. Alternatively, one of these three types of points may be modified as a function of one or both of the other two types of points.

Gamasutra publica It's Just a Game, Right? Top Mythconceptions on Patent Protection of Video Games, en el que dos abogados tratan de convencer a la indústria del videojuego de la necesidad de patentar todo lo que se les ocurra. TAmbién han creado un blog, The patent arcade para promocionar su negocio. Uno de sus ejemplos, el sistema de marcadores que ven arriba, 5 de agosto de 2003, Microsoft.

via /.

Marta Peirano
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